Monster Hunter Wilds PC Hits Impressive Player Milestone

The Monster Hunter Wilds beta is approaching 25,000 concurrent players on Steam, a remarkable achievement considering that the PC version of the playtest has yet to commence.

Capcom’s latest installment in its esteemed franchise is set for release in February 2025. In anticipation of this launch, the Japanese developer has recently unveiled a two-part playtest. The initial phase of the Monster Hunter Wilds beta was exclusively available to PlayStation Plus subscribers and occurred from October 28 to 30. The second phase, which will support cross-platform play, is slated to begin later today, October 31.

Have you heard the exciting news? You now have the chance to experience Monster Hunter Wilds completely free of charge! On our website, you can download a CD key for Monster Hunter Wilds, allowing you to activate, download, and jump right into the action on the official Steam platform for PC.

Although the preview has not yet been experienced, nearly 25,000 PC players are already engaged with the game’s beta version. Specifically, data from SteamDB indicates that 24,968 Steam users were poised to play Monster Hunter Wilds as of 6:30 a.m. PT on October 31, with the beta set to launch at 8 p.m. PT. Testing by Game Rant reveals that attempting to launch the beta client at this time results in a network error, preventing the game from starting properly.

The surge in players accessing the beta before its official launch may be attributed to a couple of factors. Firstly, initiating the beta build ahead of time allows players to ensure that the game will be ready for play as soon as the test begins. This is because the initial launch requires the compilation of shaders to enhance PC performance, a process that can take approximately 15 minutes, depending on the specifications of the user’s system. Additionally, some fans of Monster Hunter may have launched the game out of sheer curiosity, mistakenly believing they could access the beta earlier than Capcom’s announcement. Typically, Steam disables the “play” button for preloads of upcoming titles, preventing users from clicking on it.

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